DO COOL STUFF

RoomAlive: Magical Experiences Enabled by Scalable, Adaptive Projector Camera Units

RoomAlive: Magical Experiences Enabled by Scalable, Adaptive Projector Camera Units

Note: This was a large group effort conducted at Microsoft Research by Brett JonesRaj SodhiMike MurdockRavish MehraHrvoje BenkoAndy WilsonEyal OfekBlair MacIntyre, & Lior Shapira.

RoomAlive is a proof-of-concept prototype that envisions a future of interactive gaming with projection mapping. RoomAlive transforms any room into an immersive, augmented entertainment experience through the use of video projectors. Users can touch, shoot, stomp, dodge and steer projected content that seamlessly co-exists with their existing physical environment. RoomAlive builds heavily on our last research project, IllumiRoom, which explored interactive projection mapping surrounding a television screen. IllumiRoom was largely focused on display, extending traditional gaming experiences out of the TV. RoomAlive instead focuses on interaction, and the new kinds of games that we can create with interactive projection mapping. RoomAlive looks farther into the future of projection mapping, and asks what new experiences will we have in the next few years?

See the full post over at Projection Mapping Central.

I design and prototype new technologies to create magical interactive experiences. I graduated from UIUC. I've worked for Walt Disney Imagineering, Microsoft Research and EA. I've co-created things like IllumiRoom and RoomAlive. I also co-run the #1 website on projection mapping.

0 Comments

Leave a reply

Your email address will not be published. Required fields are marked *

*